Aidora Abdullah Email: aidora.a@uow.edu.my Aidora is a Senior Lecturer in the School of Computing and Creative Media, UOW Malaysia KDU University College. She has over 15 years of teaching experience in computer science and information systems. She completed her Bachelor of Computer Science (Hons) degree from Universiti Putra Malaysia (UPM); followed by an MSc Information Technology in Business degree from the University of Lincoln, UK. She has a keen interest in the areas of gamification for cybersecurity education, advanced education techniques for experiential learning, cyber forensics and IoT-based applications. Aidora is both CEH and CHFI certified; two internationally recognised credentials in cyber security. Aidora is also a trainer under UOW’s CISCO Training Academy. She is also the 2021 (highly commended) and 2018 (winner) recipient of the Teaching Award at UOW Malaysia KDU and has shared her various teaching and learning practices in both internal and external teaching and learning symposiums and conferences. Qualifications MSc Information Technology in Business University of Lincoln, UK BSc of Computer Science (Hons) Universiti Putra Malaysia Research & Publications Year Title 2021 Tan, C. I., Wong, C. Y., Abdullah, A., & Lee, J. E. K. (2021, September). Investigating the Effects of Social Gameplay Elements in Gamifying Online Classes. In 15th European Conference on Games Based Learning (pp. 709-XXII). Academic Conferences International Limited. Abdullah, A., Wong, C.Y., Lee, J.E.K., & Tan, C.I. (2021). Exploring Students’ Acceptance of Microsoft Teams as an Online Collaboration Platform for Tertiary Education. In Proceedings of the International University of Malaya Wales Academic Conference (Vol. 1, pp. 129-134). 2020 Asia International Innovation Exhibition (AIINEX 2020) A.Abdullah (2020, September). A Gamification-based Blended Learning System for Computer Security Courses (conference presentation) 2019 International University Carnival On E-Learning (IUCEL), Invention, Innovation & Design On E-Learning (Iidel) Competition. A. Abdullah, & Y.C. Kien (2019, August). A Gamification-Based Blended Learning System for Computer Security Course: Extending Experiential Learning.(conference presentation) 2014 Abdullah, A., & Yih, T. Y. (2014). Implementing learning contracts in a computer science course as a tool to develop and sustain student motivation to learn. Procedia-Social and Behavioral Sciences, 123, 256-265. Research Grant / Consultancy Project 2021 RESEARCH GRANT Title: Cloud-Based Virtual Computing Lab for Experiential Learning at KDU UC Duration: 2014 Sponsor/Grant: KDU Research Grant (RM9,000) RESEARCH INTEREST Gamification in cybersecurity education, experiential learning, cyber security and cyber forensics education, cyber forensics and IoT frameworks and standards, anti-forensics. Academic, Industry and Ministry Appointments Year Title 2021 External Speaker International Islamic University Malaysia’s Centre for Professional Development (PEDAGOGY SERIES: GAMIFICATION), Engaging Students through Gamification, 3rd March 2021 2020 External Speaker Game Development Council of Malaysia (GDCOM) Gamification Webinar series, Utilising Gamification to Engage Students, 16th April 2020. Awards and Recognitions National Committee Member (Technical Committee – NSC 07/TC 5 Information Security, Cybersecurity and Privacy Protection), Department of Standards Malaysia, Ministry of Trade and Industry National Committee Member (Technical Committee – NSC 07/TC 10 Biometrics), Department of Standards Malaysia, Ministry of Trade and Industry Recipient, UOW Malaysia KDU 2021 Staff Awards Teaching Excellence Award (Highly Commended). Graduate Technologist, Malaysia Board of Technologists (MBOT). CCNA7 UOW Instructor, CISCO Networking Academy. Member, Malaysia National Computer Confederation (MNCC). Certified Computer Hacking Forensics Investigator (CHFI), EC-Council Continuing Education (ECE) Certified Ethical Hacker, EC-Council Continuing Education (ECE) Bronze medal, Asia International Innovation Exhibition (AIINEX) 2020 – A Gamification-based Blended Learning System for a Computer Security Course. Bronze medal, 2020 IUCEL 2019: International University Carnival on E-Learning (IUCEL), Invention, Innovation & Design on e-Learning (IIDEL) competition – A Gamification-based Blended Learning System for a Computer Security Course: Extending Experiential Learning. Recipient, UOW Malaysia KDU University College (formerly KDU University College) Teaching Award (2018). Recipient, UOW Malaysia KDU University College (formerly KDU University College) Long Service Award – 5 years (2018)